No Saving Throw

No Saving Throw

No Saving Throw is a cozy mystery set in the nerdy world of Dungeons & Dragons. If the D&D term “No Saving Throw” is unfamiliar, it means you can’t roll the dice to prevent or mitigate the awful thing that just occurred. Also, it means this book may not be a good choice for you.

Autumn is the owner of a gaming store especially role-playing ones like Dungeons & Dragons. When a gamer dies, Autumn decides to protect her gaming friends, and her store’s reputation, by finding the murderer herself.

No Saving Throw’s setting in high school makes the book seem very young adult. Descriptions of scenes are scant and similar to Adventure games like you enter a dark room. For old school nerds like me, it was fun to spot the old television, movie and game Easter eggs. The mystery was easy to solve—but not Scooby Doo level easy. I wanted to understand the core group’s motivations, which were only here almost as an afterthought. Since this is only book one of a planned series, I hope that issue will be addressed in the next book. If you are into gaming or just can’t stomach another knitting or bookstore cozy, this book will be a pleasant read. 3 stars!

Thanks to Diversion Books and NetGalley for a copy in exchange for my honest review.

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